Platform: Xbox One
I recently revisited N++, and it’s still awesome. Truly an OG, its fast-paced, minimalist platforming with smooth controls and addictive, challenging levels require precision and foster mastery. Its sleek, uncompromising design, tight gameplay and community focus make for an all-time classic.
Destiny: Rising has been officially announced. A free-to-play mobile RPG shooter, is set in the Destiny universe. Developed by NetEase Games, the creators of Diablo Immortal, with Bungie overseeing, it launches its closed alpha on November 1. Expect campaign missions, multiplayer modes, and both old and new characters in an alternate post-Dark Age timeline. Feels like a bit of an oof.
KILL KNIGHT is a fast-paced, demanding, isometric shooter blending the brutality of DOOM with Crimsonland-like mechanics. Set in an eldritch hellscape dripping with vibes, its tight combat systems, rewarding progression, and striking visuals make it engaging, addictive and ultra cool.
Mika and the Witch’s Mountain feels like a love letter to Ghibli and Wind Waker, with its whimsical world, light-hearted atmosphere and gameplay. As a rookie witch, you’ll deliver packages to quirky townsfolk, zipping around on your broom through the charming art style. It’s not without flaws, but being short and sweet, they’re relatively easy to overlook. The simplicity won’t be for everyone, but if you’re up for a cosy Sunday, definitely give it a go.
Seemingly simple, but absolutely delightful and just as dense as it needs to be. Lead a group of adorable creatures through beautiful landscapes amongst its charming visuals and super chill soundtrack. The controls are simple, and the gameplay is engaging, making it perfect for a lazy - dare I say cosy - Sunday.
SCHiM is a unique puzzler where you navigate exclusively on shadows while solving puzzles. Its minimalist design and core mechanics are fresh, progressing creatively. It’s a delightful and refreshing take - and at times has quite poignant moments - but it’s hard to not feel like it peaks quite early, despite it’s short playtime.
The First Descendant is an almost aggressively pedestrian looter shooter - neither exceptional nor terrible. It combines ideas well but is held back by shameless drive toward microtransactions and apparent lack of identity: part Destiny, part Warframe, lots of fanservice. While the visuals and cooperative systems are strong, its gunplay and movement feel pretty average, and overall inconsistent quality and monetisation model won’t appeal to everyone. Worth a quick go if you wanna turn your brain off for a while.
Please don’t. Rumours started last week about an Elden Ring TV show or film adaptation, and George R. R. Martin has added fuel to the fire in his ‘not a blog’.
Oh, and about those rumors you may have heard about a feature film or television series based on ELDEN RING… I have nothing to say. Not a word, nope, not a thing, I know nothing, you never heard a peep from me, mum mum mum. What rumor?
As much as I’d love to see this done well, I think it’s more likely it won’t be… if it even can.
Finally! The Elden Ring DLC trailer is here. H U M A N I T Y R E S T O R E D
According to a new report, FROMSOFT is now the sole owner of the Elden Ring IP, no longer sharing rights with Bandai Namco. This change was seemingly facilitated via investments from Sony and Tencent.