tldr videogame curation
melbourne, australia

Platform: Wii U

Kerbal is a game with a specific audience in mind: people into planes/rockets and the freedom to design them. I’m not that person, but the game does what it sets out to do exceedingly well.

A remnant of its time, when games-with-awkward-controls was a big thing. It’s fun though, if you can get into the silliness of it. Challenging but relatively short in a welcome way.

This feels like eating McDonalds. It’s tasty and fills you up in the moment, but you hate yourself and are left unsatisfied thereafter. Has some interesting new ideas, but mostly the same old stuff.

One of if not the best 2D platformers ever (likely biased by my childhood). Amazing music, art, level design and controls. Masterpiece.

Charming little couples co-op, physics based platformer. Can get a little repetitive and difficulty curve may be a bit steep for some partners.

Some of the most fun platforming around at the time. Loved the art, characters, level design and perhaps more than anything - the music. My cousin deleted my savefile and I haven’t forgiven him decades later.

A simple but mostly well executed puzzle game with an interesting story, a good level of variety and great soundtrack.

Genuinely beautiful visuals and music and an engaging enough story to distract from otherwise pretty standard turnbased RPG gameplay.

Probably better suited to mobile, but still fun and has the trademark Tomorrow Corp worldbuilding and tone. Addictive, fun, and now a classic. Burn it all.