tldr videogame curation
melbourne, australia

Platform: Google Stadia

Great setting & at times fun gameplay, as well as of course… more of the same. Some promising characters, but they prove hard to get attached to. Lots of ideas in here, but none fully committed to.

Probably my least enjoyed of the franchise. Great visuals and world, but overall is strangely paced and often clunky if not completely broken. Sadly full of potential, but typically underwhelming.

I’m not entirely sure why this exists. Seemed kind of intriguing at first, but became painfully laborious almost immediately. Worth a play if you’re obsessed with the franchise, but not otherwise.

A very imperfect and quite buggy, but still worth-playing soulslike. While it lacks polish, it’s very sincere and has some interesting ideas. Bosses are a bit simple/easy. Combat is a bit clunky.

Gorgeous and lovingly crafted. Some of the best-in-class gunplay. Tonnes of content now, even a little overwhelming. Needs work on the new/returning player experience, but fun if you can push through.

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Incredible writing, unique approach to RPG elements with hilarious and dank, nihilist atmosphere. Truly an extraordinary game. Absolutely a must play.

Obviously gorgeous, and voice acting and music also great. World is large without being empty. Story is solid, if a little repetitive and drawn-out at times. So, so much to do. Remarkably polished.

EA published a good game! This clearly takes some inspiration from soulslikes - and some of that is present - I would draw more comparisons to Tomb Raider, God of War and Unchartered. Very fun.

Good looking & kinda fun, but not enough to do considering the size of the world. Most of your time will be spent commuting between repetitive and mostly unrewarding quests.