tldr videogame curation
melbourne, australia

Platform: Xbox Series X|S

At a time, Overwatch was a paradigm-shifting juggernaut: beautiful art, Blizzard-at-its-best character & world design, and satisfying gunplay. More recently, this so-called sequel is a soulless shell and testament to bad management.

Has come a pretty long way since its predecessor was “just an attempt at a soulslike with guns”. Fantastic visual and sound design, great characterisation and world design. Way more fun with friends.

I’m not a fighting games expert, but SF6 is pretty to look at and fun to play. By all accounts, also manages to bring some balance and spirit back to the franchise, appeasing newcomers and pros alike.

Mechanically quite dated, but a classic of its era. If you didn’t play it back then, this is a really solid remaster. Enemies are bullet-spongey and sometimes track you too well, but it’s still great.

Lots of fun puzzles to solve in a wholesome little world full of great art and atmosphere. Simple, relaxing and whimsical, it takes me back to games I played as a kid.

Great art, character design and music. As a game and colouring book, it ranges from OK to kinda-fun. The story is the hero here, with great writing as you’d expect from this team. Cool little game.

If you love FMVs or even just film, it’s cool. Extremely strange at first, but if you can stick with it, and it clicks with you, it’s pretty cool. Definitely not for everyone.

Another Minecraft spin-off with, sadly for me, barely any emphasis on creativity. Clearly targeted at children, so it’s hard to come down hard on, but I found it repetitive and unrewarding.

Super cool concept: asynchronous multiplayer obstacle course roguelike. Relies heavily on its movement, which has been divisive. Would benefit from a bit more content and player choice.

An often misunderstood game and a remarkable achievement from a tiny team led by someone with an uncompromising vision. The world does not care about you and you are not special. Sublime.