tldr videogame curation
melbourne, australia

Platform: Xbox Series X|S

Super cool concept: asynchronous multiplayer obstacle course roguelike. Relies heavily on its movement, which has been divisive. Would benefit from a bit more content and player choice.

An often misunderstood game and a remarkable achievement from a tiny team led by someone with an uncompromising vision. The world does not care about you and you are not special. Sublime.

It’s Skyrim. For its time, raised the bar for the genre. I have many, many fond memories of the hundreds of hours lost to this game. Hugely influential for better or worse.

A beautiful love letter to oldschool Zelda et al. Starts off slowish and somewhat opaque (by design), but if you stick with it, the pay-off is pretty good. A wonderful little puzzlebox of a game.

Tone, visuals, atmosphere and music are back to Diablo’s dark roots. Unfortunately the pacing, activities and uneven design quality (not to mention monetisation) become old pretty quickly. Feels more like a checklist than an epic journey, but it’ll probably be a good game in a year or two.

It feels lazy to say so, but it really is - in the best way - more of the same but improved. I wish they leaned more into the soulslike aspects, but they understandably want to retain a broader audience. The set pieces are bombastic, combat fun and exploration a bit more rewarding this time around.

Impossibly good looking, creative worldbuilding & visual design, considering its a studio debut. Combat is cool, exploration is OK, puzzles are varied and good. English VA is intolerable. Pretty cool.

I’m very bad at & never really liked driving games, but this is fun. Arcadey, but lots of depth and customisation for those interested. The open world approach is super cool, and there’s lots to do.

A clever concept well executed. Not a huge fan of the music and characters, but if you’re into rhythm games generally, this is a smart and engaging addition to the genre.

A simplified and more arcadey MH:W. Combat feels a bit more dynamic, navigation and traversal is easier/better, story is still mediocre. A good port considering its origins, and a pretty good game.