Platform: Xbox Series X|S
Gorgeous and lovingly crafted. Some of the best-in-class gunplay. Tonnes of content now, even a little overwhelming. Needs work on the new/returning player experience, but fun if you can push through.
Overwhelmingly adorable. Farming and dance-battling RPG where everything is cute and nobody gets hurt. Really great artstyle & design. An achievement worth celebrating given the small team.
[100+ hours pre-Steam] Fun with friends… for a time. Really great artstyle. Does what it says on the tin. Almost better as just background while hanging/chatting.
Full of confidence and style, this game knows what it wants to do, and for most, probably achieves it gloriously. Personally, while it had its moments, unless you’re partial to the anime tropes, pretty painful. I’ll likely try again at some point.
Stylish, frenetic, satisfying and addictive. Combat is like a puzzle; often requiring multiple runs through a room to find routes that enable effective & efficient rotation through pickups. Very fun.
It’s tempting to call this Papers, Please for TV broadcasting instead of immigration documents, but it would be unfair. Won’t be for everyone but is executed very well; enthralling, funny and clever.
Highly polished for an early access game; Deep Rock Galactic is a very fun mining and combat co-op game that does almost everything right, I just wish there was more variation in biomes and enemies.
Roguelite, deckbuilding, dice-rolling fun. Really clever design that surprisingly works a lot better than you’d think. Presentation belies its complexity at times.
GOTY contender. Visually absolutely stunning, and incredibly cinematic with outstanding direction. Combat is surprisingly fluid and visceral. Story and characters are engaging. Really, really good.
If you like mind-bending puzzlers like Antichamber or Superliminal, this is a must play. Its minimal visuals are exquisite, the sound design is perfect and the music is even handy to gauge progress.