Platform: Xbox Series X|S
A whimsical perceptual puzzler full of smart ideas. It’s just long enough, with its brevity perfectly exploring its core concepts and ultimately satisfying greatly. Very impressive.
Deckbuilding… reverse-tower-defence… strategic… dungeoncrawler… roguelite? Hard to describe but wickedly clever. Polished, fun, challenging & very addictive. Set to be a classic - play it.
Beautiful and slightly mind-bending at times. Fantastic music, writing and VO. Controls can be a bit janky, and puzzles feel a bit directionless in the middle acts, but overall very, very good.
I am not good at driving games but I was dying to play this. Indeed I was very bad at it, but very much enjoyed the masterfully crafted artstyle and way it lovingly communicates the… art of rally.
If you like Katana Zero or Hotline Miami, but wished they were in 3d (and had grapping & wallrunning), you’ll love this. Challenging but not punishing, and very fun. Great to look at too.
A very fun and extremely beautiful metroidvania-like exploration/adventure game which somehow feels a little unrewarding at times. Co-op is a bit of fun but don’t expect it to be an ongoing staple.
Full of potential, but I wasn’t feeling it. Great atmosphere and intriguing world, but let down by underwhelming combat and a fair bit of enemy repetition. If you’re desperate for a soulslike, try it.
As heartfelt and charming to play as it is to look at. Warm, cosy and quintessentially British, I Am Dead is a exploration/puzzle game with a unique mechanic and ruminations on community.
Significantly more polished and refined than its predecessor, but no less charming and creepy. Has frustrating moments, but overall a fantastic, memorable experience. Play the original first.
Had been waiting for this for years and it didn’t disappoint. Wildly impressive, funny, clever and very satisfying. Music and sound design are great. Can be challenging but never outstays its welcome.