Platform: Xbox Series X|S
Cool game, but peaks early and feels like an explosion of ideas never quite came together. Great to look at and feels quite nice, but ultimately not particularly satisfying or compelling. Brief fun.
I struggle to think of a franchise I have less interest in than COD, but MW2s DMZ mode is surprisingly fun. A more accessible Tarkov, simplifying the systems all the way down, potentially too far.
An atmospherically unique experience with gorgeously disgusting Giger-eque art direction. I almost wish it stuck to walking & puzzles, because everything else just gets in the way. Short but good.
For me, does relatively well to recapture the lightning in a bottle that was Subnautica. Super polished and great to look at. Compelling world to explore, lots to do. Definitely more fun with friends.
Distills the tenets of the franchise and starts fresh with the foundations of terror in a captivating setting. Now in first-person, the atmosphere is even scarier. A classic for fans of the genre.
The classic familiar-but-new the franchise is now known for, and potentially the spookiest it’s been. Not really for me, but if you’re into horror, it’s an instant classic.
Great example of how to faithfully refine a predecessor. Lots of charm, tonnes to do and a sensational level of variation and dynamics. Movement still feels a bit rigid to my taste, but that’s OK.
[Early Access] While feeling a bit like just Slime Rancher 1.5, it seems to improve on everything from the original, with extra delightful polish. Will depend on development, but fun so far.
A surprisingly compelling soulslike despite quite a bit of jank. World is cool & very pretty. Combat is easy but enjoyable. Disappointing amount of invisible walls, and overall a bit clunky, but fun.
Can’t blame them, but someone clearly loves Bloodborne. Thymesia is cool and like a lot of new soulslikes, has a bunch of neat ideas, but somehow feels like less than the sum of its parts. Decent.