Platform: PlayStation 4
Visceral, satisfying combat, sublime art, great sound/music and a good challenge. Relatively unforgiving but ultimately very rewarding. An extraordinarily cinematic, violently masterful blast.
You know what it is. Not as good as Odyssey, and that wasn’t particularly good either. They have to look at refocusing and reinventing the franchise at some point… right?
Cool game, but peaks early and feels like an explosion of ideas never quite came together. Great to look at and feels quite nice, but ultimately not particularly satisfying or compelling. Brief fun.
I struggle to think of a franchise I have less interest in than COD, but MW2s DMZ mode is surprisingly fun. A more accessible Tarkov, simplifying the systems all the way down, potentially too far.
See: 2018 Spider-Man. It’s more of the same - not a bad thing.
A fantastic potential (but-probably-not) conclusion for the Norse God of War reimagining. Stunning to look at, pretty well written, and driven along by beefy, satisfying combat. A bit on rails and unsurprising at times, but a cool game regardless.
Visually stunning & a good step forward for the Quantic formula: multiple characters and branching narratives. The world is cool, but its thesis is a bit heavy-handed at times.
One of the best games of its generation and a shining example of how to do reboots creatively and exceedingly well. Great characters, story, combat and world. Super ambitious and pulls it all off.
The actual gameplay is amazing; clever, frantic, elegant, demanding & creative. Unfortunately for me it was punctuated by insufferable characters and dialog (which is thankfully now skippable). Cool, but didn’t get the hype.
Distills the tenets of the franchise and starts fresh with the foundations of terror in a captivating setting. Now in first-person, the atmosphere is even scarier. A classic for fans of the genre.