tldr videogame curation
melbourne, australia

Platform: PlayStation 4

This game has its flaws; some of the quests are cheap & some of it feels drawn out or heavy-handed. Overall though, it’s a good time. A lot of care went into this, and it shows in charming art and VA.

Genuinely beautiful visuals and music and an engaging enough story to distract from otherwise pretty standard turnbased RPG gameplay.

I’d recommend this to anyone who played the original way back in the day. Nowadays this doesn’t stand up too well, but if you’re able to get some nostalgia from it, it does the job.

Don’t Starve is exceedingly well designed, from its core gameplay to the aesthetics, music and sound. It’s very challenging, but absolutely full to the brim with content from a great team. Must play.

The first and likely last masterpiece by Phil Fish. The amount of attention to detail and care that went into this game is crazy. A simple mechanic well explored and executed - a must play.

🐐

Short, slow and memorable; Gone Home is somewhat overhyped, but important and well designed regardless. Best to go in absolutely blind.

An interesting & dynamic adventure. Short and cryptic, it leans more into interactive horror storytelling than depth of gameplay; it’s an interesting premise, but a bit anticlimactic and forgettable.

Potentially one of the most bizarre and funny games you will ever play. I wish there were more short, surreal braindump games like this.