tldr videogame curation
melbourne, australia

Platform: PlayStation 4

Procedurally generated rouge-lite with a unique and brilliant art style. A little cryptic to start with but eventually addictive gameplay, if a little simplistic/shallow.

Slow and relaxing with great art and music. Spikes in difficulty felt a little artificial at times. Probably worth a play, but you certainly need to be in the mood.

Interesting puzzle game with simple action and metroidvania elements, great level design and charming graphics. Combat is kind of annoying, but the game overall is worth a look.

The latest game by FROM is just as challenging as its predecessors, while taking things in a different direction: combat is more demanding, the world is more vertical & platformy. Extremely good.

Early access survival game, but it’s… actually really good? Smooth movement, gorgeous visuals and lots of depth (no pun intended). Can be a bit overwhelming at first, but stick with it.

Super smooth and adorable art and animation belies the potential difficulty of this dungeon crawler / retail simulator. Can get very grindy, but worth checking out.

Breathes creative new life into rogue-likes by way of deckbuilding and card/turn-based combat. Deep and satisfying, STS was an instant classic and has proved wildly influential (for better or worse).

Confusing at first & I think that’s a good thing, so go in blind. The controls are a bit slippery at first but they get better. This has tonnes of depth and the combat is rewarding if a little spammy.

PC players response to the lack of action-adventure platformers in lieu of Nintendo titles - and a damn good one. Don’t be fooled by the cute exterior, this game is very clever, funny, and varied.

A short rogue-like kind of RTS game with awesome art direction, SFX and music. The pacing is a bit strange and difficulty spikes can hit in odd ways, but it’s worth a look if on sale.