Platform: Mac
A peaceful and tactile puzzle game aimed at those who love things neat, tidy & organised. For the most part quite zen & intuitive, but solutions or controls can sometimes be a bit finnicky.
Somewhere between Journey and BOTW, but with a tighter and shorter focus. Great to look at, fun and satisfying to play. Could see it being repetitive and unrewarding for some, but its core is a nice.
A very arcadey gamejam entry with waves of enemies and online leaderboards - simple, addictive, fun and clever. Can’t help but like the silly, punny title and theme too.
Clever, unique game with lots to like. Core gameplay loop is solid & the unlocks are meaningful. Art, sound and especially music are all fantastic. All quality, but quantity may leave some wanting.
The classic familiar-but-new the franchise is now known for, and potentially the spookiest it’s been. Not really for me, but if you’re into horror, it’s an instant classic.
A roguelike which plays like a tabletop cardgame in which your inventory management itself defines how combat plays out. An interesting concept allowing for dynamic builds. Could do with some UX love.
Colourful, charming and frantic with a unique personality, Slime Rancher walks a line between relaxing and repetitive. If you’re into cute farming, adventuring and a bit of management, it’s for you.
Really well put together Twitchbait rhythm game which is challenging and super fun for a short period, but gets old pretty quickly. Would benefit a lot from custom tracks.
Hugely addictive tower defense with beautiful, minimal art, from the Creative Director of Hitman GO. A lot of your energy will go into managing and mitigating RNG, but it’s fair, smart & lots of fun.
A really fun balance of roguelike dungeon crawling and Animal Crossing colony sim inside a slick package of stunning art and great music. Bit buggy at launch, but still great and ripe for expansion.