tldr videogame curation
melbourne, australia

Platform: Mac

Really well put together Twitchbait rhythm game which is challenging and super fun for a short period, but gets old pretty quickly. Would benefit a lot from custom tracks.

Hugely addictive tower defense with beautiful, minimal art, from the Creative Director of Hitman GO. A lot of your energy will go into managing and mitigating RNG, but it’s fair, smart & lots of fun.

A really fun balance of roguelike dungeon crawling and Animal Crossing colony sim inside a slick package of stunning art and great music. Bit buggy at launch, but still great and ripe for expansion.

Lovingly crafted and it shows - Stray is poetic and touching. Looks and sounds gorgeous, as well as providing a chuckle or two. Fantastic world building. Puzzles are simple but not mind-numbing. 🐈

Scrabble with a gamejam twist: you want to keep the board empty. Fun mechanics, cool visuals and music. Clever game.

Pretty special game. Great art and music delivers a really unique concept. A good example of the strength of the medium, where gameplay is married to the narrative nicely. Super cool.

Combine cards into new ones, earn gold, buy card packs, start a village and survive as long as you can. Starts off chilled and cosy but can get hectic and challenging.

Absolute gem and insane value. Despite its mechanical simplicity, Vampire Survivors allows for tonnes of variety and replayability. Fun, satisfying and addictive - stop reading and play it.

Basically a serotonin dispenser - super fun. Pachinko dungeon crawling roguelike. Will rely on enough content being added to enable huge build diversity. Crazy, almost stupid idea, but it works.

After bouncing off Fortnite the week it launched, I wrote it off for years. It was polished and fun, but I was frustratingly bad. Once they introduced Zero Build I tried again, and it’s fun as hell.