tldr videogame curation
melbourne, australia

Platform: Mac

Artifact was as rewarding as it was deep. RNG was handled well, and over large sample sizes played little part in outcome. Monetisation was misunderstood IMO, and - very sadly - basically rendered the game dead on arrival.

Classic couch co-op beat-‘em-up in the vein of Castle Crashers, with added RPG elements. Funny, cute and at times quite challenging. Would love if there were more games like Full Metal Furies.

More of the same from the quality reboot trilogy. Unsurprisingly, this one steps up the visuals and adds a couple of mechanics, but is likely the weakest as far as plot goes. Still a good game though.

Almost overwhelmingly opaque and seemingly esoteric, but delivered in an intriguing package that invites more playtime if only to figure out what the hell is going on.

As far as Steam releases go, Dead Cells is GOTY 2018. Absolutely the most buttery smooth controls amongst its ilk, amazing music, challenging mechanics and immense innate replayability.

The historic grandfather of 3D shooters, paving the way for a genre that would come to dominate the industry. I remember playing this with my brother, and he’d always make it harder by refusing to shoot the dogs.

An absolute classic and one of the best point-n-click adventure games of all time. A great remaster of Tim Schafer at his peak.

Surprisingly funny, confusing and very clever. A memorable game if you can get through some of the more tedious RPG elements.

Her Majesty expands mechanics of its predecessor while maintaining its simplicity. Great little game with, of course, lots of replayability.