tldr videogame curation
melbourne, australia

Platform: Mac

PC players response to the lack of action-adventure platformers in lieu of Nintendo titles - and a damn good one. Don’t be fooled by the cute exterior, this game is very clever, funny, and varied.

A short rogue-like kind of RTS game with awesome art direction, SFX and music. The pacing is a bit strange and difficulty spikes can hit in odd ways, but it’s worth a look if on sale.

An artistic exercise in persistence and hopefully eventual triumph.

Peter Molyneux’ god complex materialises into a disappointment and eventual abandonware. Had promise, but sadly not much delivery.

Simple but ingenious concept which will either highlight the strength in you & your partners communication, or potentially start an argument. Either way, hilarious couch/party game.

This would have been a thumbs down upon release. Hello Games have since weathered the storm and managed to turn this into a good game. It worries me what other studios will learn from this however.

God-game sandbox played with cards. Interesting and fun concept, if a little obtuse.

A gripping experience that engages you with intimate storytelling and terrific narration. Davey Wreden, again, doesn’t disappoint. Go in blind.

Rogue-like with satisfying combat and a cool world. Doesn’t have as much content as the big names in the genre, and may not be as challenging, but still fun.

Melancholic and visually stunning, GRIS is a relaxed, watercoloured puzzle platformer perfect for the couch on a lazy sunday afternoon.