tldr videogame curation
melbourne, australia

Platform: Android

An instant classic that dared to expand the lore of its predecessor to intriguing depths and flex how physics can be fun in videogames. Virtually flawless game design.

A masterclass in narrative point and click adventure/exploration. KRZ is dripping in mood and aesthetic, but doesn’t sacrifice its core design which is truly captivating and thought provoking.

A tense 2D puzzle platformer with a gorgeous art style. LIMBO was one of the more inspirational indie games that changed the game at the time, and deserves a playthrough.

Probably better suited to mobile, but still fun and has the trademark Tomorrow Corp worldbuilding and tone. Addictive, fun, and now a classic. Burn it all.

Really stupid. Really funny. Probably more appropriate as just a mobile game these days though.

An intriguing, nihilistic, funny and depressing paperwork simulator. A simple concept thoughtfully & creatively explored.
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Short and sweet, Portal has a simple concept which lends itself to all levels of complex puzzles. Nowadays it lives in the shadow of it’s unbelievably good sequel, but the concepts started here.