tldr videogame curation
melbourne, australia

Platform: Android

Remember when Valve teased new Portal content? And it was a bridge constructor? FeelsBadMan. On its merits though, this is a great little puzzle game. Relaxing, challenging, and allows for creativity.

Refreshingly honest and polished little narrative physics game reminiscent of Katamari Damacy. Adorable visuals, music, characters and writing.

A simple idea executed remarkably well. A calm, satisfying and clever puzzle game which left me wanting more.

Beautiful, short interactive story made in Melbourne. Likely too twee for a lot of people, but I really like it and am glad it came across from mobile.

Cute co-op platform puzzler. Movement is simple making it approachable for people who don’t play a lot of games. Lots of levels… and cute hats.

Roguelite, deckbuilding, dice-rolling fun. Really clever design that surprisingly works a lot better than you’d think. Presentation belies its complexity at times.

Currently the most polished and considered autobattler. Super addictive. Depends if it keeps getting updates, which depends if people keep playing it.

Baba is clever. Painfully clever. Really simple concept taken to really inventive heights. Music is great too. If you like puzzle games, this is a must-play.

Super smooth and adorable art and animation belies the potential difficulty of this dungeon crawler / retail simulator. Can get very grindy, but worth checking out.

Breathes creative new life into rogue-likes by way of deckbuilding and card/turn-based combat. Deep and satisfying, STS was an instant classic and has proved wildly influential (for better or worse).