tldr videogame curation
melbourne, australia

Genre: Strategy

Slow and relaxing with great art and music. Spikes in difficulty felt a little artificial at times. Probably worth a play, but you certainly need to be in the mood.

Klei does it again! An insanely detailed and complex 2d survival game which will give perfectionists conniptions. A little overwhelming, but charming and fun.

Breathes creative new life into rogue-likes by way of deckbuilding and card/turn-based combat. Deep and satisfying, STS was an instant classic and has proved wildly influential (for better or worse).

A short rogue-like kind of RTS game with awesome art direction, SFX and music. The pacing is a bit strange and difficulty spikes can hit in odd ways, but it’s worth a look if on sale.

Peter Molyneux’ god complex materialises into a disappointment and eventual abandonware. Had promise, but sadly not much delivery.

Artifact was as rewarding as it was deep. RNG was handled well, and over large sample sizes played little part in outcome. Monetisation was misunderstood IMO, and - very sadly - basically rendered the game dead on arrival.

Her Majesty expands mechanics of its predecessor while maintaining its simplicity. Great little game with, of course, lots of replayability.

SpyParty has been around a long time and is still has at its core one of the most interesting gameplay concepts ever explored. Challenging, fun, utterly unique and hilarious with friends.

Deep and brutal narrative brilliance. Sunless Sea is challenging and a bit grindy but offers rewarding replayability.