tldr videogame curation
melbourne, australia

Genre: Strategy

Satisfactory is one of the most aptly named games ever. It’s a brilliant first-person factory-builder, and its sprawling open world combined with complex logistics and intuitive building mechanics provide unmatched satisfaction upon solving automation challenges. After five years in early access, Satisfactory cements itself as a wonderfully addictive, genre-defining accomplishment.

Charming little couples co-op, physics based platformer. Can get a little repetitive and difficulty curve may be a bit steep for some partners.

Cute co-op platform puzzler. Movement is simple making it approachable for people who don’t play a lot of games. Lots of levels… and cute hats.

Great co-op game requiring concise communication. Cute aesthetic. Good for couples. Improves on almost everything in its predecessor and now includes online mode.

Great co-op game requiring concise communication. Cute aesthetic. Good for couples.

Roguelite, deckbuilding, dice-rolling fun. Really clever design that surprisingly works a lot better than you’d think. Presentation belies its complexity at times.

Pretty innovative FPS roguelite with a cool comicbook artstyle. Not the most difficult or replayable game but interesting.

Currently the most polished and considered autobattler. Super addictive. Depends if it keeps getting updates, which depends if people keep playing it.

Great Instadeath platformer with cool graphics, cool music and a surprisingly addictive story. Does a good job of grounding mechanics in the plot. Can be frustrating at times, but overall pretty good.

Baba is clever. Painfully clever. Really simple concept taken to really inventive heights. Music is great too. If you like puzzle games, this is a must-play.