tldr videogame curation
melbourne, australia

Genre: Strategy

If you like plotless, repetitive grinding with constant progressive rewards, and have an addictive personality - this is the game for you. Very honest and well made, but won’t be for everyone.

Remember when Valve teased new Portal content? And it was a bridge constructor? FeelsBadMan. On its merits though, this is a great little puzzle game. Relaxing, challenging, and allows for creativity.

I’m not usually a huge fan of turn/tile-based X-COM style strategy games, but Othercide’s setting, aesthetic, lore and indeed roguelike aspects hooked me. Has its issues, but absolutely worth a look.

A simple idea executed remarkably well. A calm, satisfying and clever puzzle game which left me wanting more.

Satisfactory is one of the most aptly named games ever. It’s a brilliant first-person factory-builder, and its sprawling open world combined with complex logistics and intuitive building mechanics provide unmatched satisfaction upon solving automation challenges. After five years in early access, Satisfactory cements itself as a wonderfully addictive, genre-defining accomplishment.

Charming little couples co-op, physics based platformer. Can get a little repetitive and difficulty curve may be a bit steep for some partners.

Cute co-op platform puzzler. Movement is simple making it approachable for people who don’t play a lot of games. Lots of levels… and cute hats.

Great co-op game requiring concise communication. Cute aesthetic. Good for couples. Improves on almost everything in its predecessor and now includes online mode.

Great co-op game requiring concise communication. Cute aesthetic. Good for couples.

Roguelite, deckbuilding, dice-rolling fun. Really clever design that surprisingly works a lot better than you’d think. Presentation belies its complexity at times.