tldr videogame curation
melbourne, australia

Genre: Strategy

Well put-together and crazy addictive autobattler slot machine. Obviously hugely RNG dependent, but fun enough to keep coming back.

Deckbuilding roguelite escape room ARG. An inspiring masterpiece & wonderfully executed ode to card/videogames. If you’re into that kind of thing, it’s a must play. So, so impressive. Mullins is nuts.

The genre-defining browser classic comes to Steam, bringing all its apocalyptic Grandma madness along with it. If you didn’t dedicate a browser tab to this for thousands of hours, you didn’t live.

Very cozy yet addictive little tile strategy/puzzle game. Don’t let its simple primary mechanic(s) fool you - there’s quite a bit to explore here. Very pretty and tightly executed.

Interesting roguelike farming sim accurately described as Fallout Stardew Gungeon. Charming art, and overall a cool idea. Starts out pretty relaxing but ramps up steadily. Probably better on Switch.

Deckbuilding… reverse-tower-defence… strategic… dungeoncrawler… roguelite? Hard to describe but wickedly clever. Polished, fun, challenging & very addictive. Set to be a classic - play it.

I hate this phraseology, but it’s hard to avoid: Papers, Please meets Sim City. A crushing, brutal survival citybuilder which will have you searching your soul and stretching your ethical boundaries.

Great art and a promising (albeit tired) concept: card-based dungeon crawling. Unfortunately though, it falls a bit flat; being pretty shallow and realistically feeling more like a mobile title.

Turn-based survival with an insanely cool aesthetic, atmosphere and tone. Foreboding and dread are everywhere, but the game somehow manages to balance with an air of charm, irreverence & humour.

Had been waiting for this for years and it didn’t disappoint. Wildly impressive, funny, clever and very satisfying. Music and sound design are great. Can be challenging but never outstays its welcome.