tldr videogame curation
melbourne, australia

Genre: Strategy

A relatively short, and undeniably Tiny version of Darkest Dungeon. Could do with a bit of a QOL uplift, but still very fun and superb value for money. Cute, compelling strategy, and great music.

Hate the visual design, love the game. Scratches the Slay the Spire itch, but with its own compelling & distinct design. Very more-ish, just stick with it through the intense tutorial. Really cool.

A really fun balance of roguelike dungeon crawling and Animal Crossing colony sim inside a slick package of stunning art and great music. Bit buggy at launch, but still great and ripe for expansion.

Another take on the recent singleplayer semi-autobattler boom. Movement feels strange at first, but is interesting and doesn’t take long to get used to. Good value, but would love if it was longer.

After being ready to dismiss this as a cash-in on Vampire Survivor’s success, I’ve been proven mostly wrong and pleasantly surprised. Reminiscent of Crimsonland, this takes the more active angle.

Chess with a shotgun. Gets a bit deeper as you play, and deceptively satisfying. Cool packaging of a neat little concept and worth a look.

Basically a serotonin dispenser - super fun. Pachinko dungeon crawling roguelike. Will rely on enough content being added to enable huge build diversity. Crazy, almost stupid idea, but it works.

Well put-together and crazy addictive autobattler slot machine. Obviously hugely RNG dependent, but fun enough to keep coming back.

Deckbuilding roguelite escape room ARG. An inspiring masterpiece & wonderfully executed ode to card/videogames. If you’re into that kind of thing, it’s a must play. So, so impressive. Mullins is nuts.

The genre-defining browser classic comes to Steam, bringing all its apocalyptic Grandma madness along with it. If you didn’t dedicate a browser tab to this for thousands of hours, you didn’t live.