tldr videogame curation
melbourne, australia

Genre: Shooter

Stylised, super cool aesthetic and a cool setting/story. Movement feels (probably deliberately) a bit clunky to me, Suffers from the variation a roguelike desperately needs, and camera is a struggle.

Harrowing and emotionally challenging, a game has never left me feeling the way I did as I stared through tears at the credits of The Last of Us Part II. This is a masterpiece I love so much, but may never play again.

Valve (finally) throw down the gauntlet. Alyx changes the VR landscape and is truly a masterpiece; sound, level, visual, game design and story are all top notch. Will not be surpassed for some time.

Another VR essential. Strikes a good balance between getting you moving around and not being annoying.

VR essential. Incredibly addictive. I love everything about this: the mechanic, the sound, the art style - fucking cool.

FPS RPG with a beautiful setting and great environmental storytelling. Lacks in memorable characters a bit and at times narrative drive, but still a very strong game and likely an instant classic.

Addictive and exciting early access start to a new roguelike. Unique movement & approach to combat are at the heart of this one, which will likely continue to raise the skill ceiling as its develops.

Highly polished for an early access game; Deep Rock Galactic is a very fun mining and combat co-op game that does almost everything right, I just wish there was more variation in biomes and enemies.

Challenging, twitchy bossrush game with the combat elements you’d expect: slash, parry, dash, etc. Boss design is varied and tight, as are the controls. Aesthetics are pretty cool too.

GOTY contender. Visually absolutely stunning, and incredibly cinematic with outstanding direction. Combat is surprisingly fluid and visceral. Story and characters are engaging. Really, really good.