tldr videogame curation
melbourne, australia

Genre: Shooter

GOTY contender. Visually absolutely stunning, and incredibly cinematic with outstanding direction. Combat is surprisingly fluid and visceral. Story and characters are engaging. Really, really good.

If you liked old, good Fallouts, you’ll likely enjoy this. Quite a bit of interesting RPG depth including the classic conversational options. An instant classic of the genre if a little safe at times.

Synthwave pixelated bullet-hell roguelike. Not my favourite control scheme and could do with some optimisation, but worth checking out if that’s your kinda thing.

John Woo/Wick with bananas. Fun and fluid mechanics with an unexpectedly engaging story.

Obviously gorgeous, and voice acting and music also great. World is large without being empty. Story is solid, if a little repetitive and drawn-out at times. So, so much to do. Remarkably polished.

Pretty innovative FPS roguelite with a cool comicbook artstyle. Not the most difficult or replayable game but interesting.

Not the most mechanically engaging game, but is elevated to sublime heights by its characters and writing. Moment-to-moment gameplay is visceral & satisfying, sound design is fantastic. Must play.

Good looking & kinda fun, but not enough to do considering the size of the world. Most of your time will be spent commuting between repetitive and mostly unrewarding quests.

Early Access single or multiplayer third-person shooter roguelike. Done extremely well so far, even more fun with friends. Great music. Feel like the maps need to come alive a bit more.

Procedurally generated rouge-lite with a unique and brilliant art style. A little cryptic to start with but eventually addictive gameplay, if a little simplistic/shallow.