tldr videogame curation
melbourne, australia

Genre: Shooter

Addictive and exciting early access start to a new roguelike. Unique movement & approach to combat are at the heart of this one, which will likely continue to raise the skill ceiling as its develops.

Highly polished for an early access game; Deep Rock Galactic is a very fun mining and combat co-op game that does almost everything right, I just wish there was more variation in biomes and enemies.

Challenging, twitchy bossrush game with the combat elements you’d expect: slash, parry, dash, etc. Boss design is varied and tight, as are the controls. Aesthetics are pretty cool too.

GOTY contender. Visually absolutely stunning, and incredibly cinematic with outstanding direction. Combat is surprisingly fluid and visceral. Story and characters are engaging. Really, really good.

If you liked old, good Fallouts, you’ll likely enjoy this. Quite a bit of interesting RPG depth including the classic conversational options. An instant classic of the genre if a little safe at times.

Synthwave pixelated bullet-hell roguelike. Not my favourite control scheme and could do with some optimisation, but worth checking out if that’s your kinda thing.

John Woo/Wick with bananas. Fun and fluid mechanics with an unexpectedly engaging story.

Obviously gorgeous, and voice acting and music also great. World is large without being empty. Story is solid, if a little repetitive and drawn-out at times. So, so much to do. Remarkably polished.

Pretty innovative FPS roguelite with a cool comicbook artstyle. Not the most difficult or replayable game but interesting.

Not the most mechanically engaging game, but is elevated to sublime heights by its characters and writing. Moment-to-moment gameplay is visceral & satisfying, sound design is fantastic. Must play.