tldr videogame curation
melbourne, australia

Genre: Role-playing (RPG)

The world and indeed all visuals are stunning, but at the end of the day the entire experience is hampered by its pedestrian and tired commitment to the conventional openworld formula. Love the production, don’t love the game.

Feels like a roguelite Borderlands. Starts slow but ramps up in difficulty nicely. Way more fun with friends. I wish combat had a bit more depths and more detailed stats, but it’s a nice little game.

Heaps of depth, lots of build variety. Graphics are good. Fans of the genre will like it. Debates about P2W are mostly definitional misunderstandings - it’s not really an issue. Really fun.

Looks great and has cool ideas, but overall its lack of depth and challenge left me pretty unengaged. Combat is kinda fun but somehow not particularly satisfying. Fans of the franchise will enjoy it.

Death’s Door is a triumph: combat & movement are tight and dynamic, the level design is great, the art and music are fantastic, enemies and bosses are interesting. Really well-rounded and executed.

Underrated. Brimming with ambition & scope, while it doesn’t hit the mark all the time, it’s still a blast. Had some balance and pacing issues at launch which have since been fixed. Gorgeous and fun.

Strangely mismarketed as a Destiny competitor, but in reality more of ‘just’ a co-op adventure shooter than ongoing MMO. Some very smart ideas, but doesn’t stick the landing.

A wildly impressive mix of survival, creative building, exploration & combat primarily developed by five people. Valheim manages to find and maximise the special sauce within all of its components.

Deckbuilding… reverse-tower-defence… strategic… dungeoncrawler… roguelite? Hard to describe but wickedly clever. Polished, fun, challenging & very addictive. Set to be a classic - play it.

A unique & interesting take the genre, attempting to link the difficulty of wilderness, survival, adaption & even evolution with gameplay. The result is obtuse and at times painful, but I respect it.