tldr videogame curation
melbourne, australia

Genre: Role-playing (RPG)

A well made game in an exhausted genre in need of innovation, which can be found here but only insofar as expanding briefly on its predecessor. Combat is fun but relies on the tired counterplay style.

Her Majesty expands mechanics of its predecessor while maintaining its simplicity. Great little game with, of course, lots of replayability.

Deep and brutal narrative brilliance. Sunless Sea is challenging and a bit grindy but offers rewarding replayability.

Really great concept and fantastic to look at, and I’m always on the side games staying succinct, but I think this one’s too short. The entire game basically feels like character creation. Make more!

Furry hack-and-slash Metroidvania with some RPG elements. But the real story here is that aside from VA, soundtrack, and parts of the story, Dust was designed and programmed entirely by one person.

A philosophical rumination under the guise of an experimental videogame.

Hauntingly beautiful, tight controls and an atmospheric world. Hyper Light Drifter is a great example of how to do top-down adventure standing on the shoulders of giants like Zelda and Dark Souls.

Nioh transcends its soulslike roots by adding successful new ideas like stances in combat and Guardian Spirits. Enemies and environments become repetitive after a while, but worth the price of entry.

OXENFREE won’t be for everyone, but genuinely does a great job in it’s portrayal of characters that has traditionally been fraught with cringe. Great music, storytelling and engaging decision making.

A great 2D side-scrolling soulslike. At times the difficulty feels a little artificial, but overall a solid experience with well crafted mechanics and world.