tldr videogame curation
melbourne, australia

Genre: Puzzle

Beautiful and slightly mind-bending at times. Fantastic music, writing and VO. Controls can be a bit janky, and puzzles feel a bit directionless in the middle acts, but overall very, very good.

Full of potential, but I wasn’t feeling it. Great atmosphere and intriguing world, but let down by underwhelming combat and a fair bit of enemy repetition. If you’re desperate for a soulslike, try it.

A whimsical and charming puzzle/exploration which feels like a gamejam concept dialled and polished up to 11. Has a fantastic and unique core mechanic which is used to great extent. Cute, fun & smart.

As heartfelt and charming to play as it is to look at. Warm, cosy and quintessentially British, I Am Dead is a exploration/puzzle game with a unique mechanic and ruminations on community.

A stellar albeit hyper-minimal discovery & adventure game with surprising emotional depth. Beautifully crafted, relaxing and immersive. Fantastic visual design, sound design and music.

Significantly more polished and refined than its predecessor, but no less charming and creepy. Has frustrating moments, but overall a fantastic, memorable experience. Play the original first.

Won’t be for everyone, with an arguably repetitive gameplay loop, but I found it to not outstay its welcome and love it. A surreal squirrel mystery puzzler, surely showing its love of Firewatch.

Had been waiting for this for years and it didn’t disappoint. Wildly impressive, funny, clever and very satisfying. Music and sound design are great. Can be challenging but never outstays its welcome.

An autorunner with a dash & slide attack. Some of the original charm is here, but the (very clever) effort that went into making an autorunner interesting doesn’t quite make up for what’s now missing.

Interesting mechanics, great sound, cute animations and more importantly, clever puzzles. The core mechanic takes a sec to reveal itself and make sense, but stick with it. Impressive polish for a gamejam game.