tldr videogame curation
melbourne, australia

Genre: Puzzle

Technical niggles are easy to overlook when a game is this lovingly crafted, heart-warming and - at the time - unique. An absorbing and emotional triumph from Ueda and team. Masterpiece.

A spiritual successor to LIMBO, taking everything they’re good at and doing it better. Puzzles, art direction, sound design, environmental storytelling. INSIDE is dark, unexpected and brilliant.

Short but utterly brilliant. Go in blind, but be prepared for a very strange, funny and unique experience.

My favourite from the Frictional Games team. SOMA isn’t traditionally horrifying, but it’s full of dread and scary atmosphere. Brilliant and thought-provoking existential story.

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A beautiful, puzzling and incredibly well crafted work of art. This game does not hold your hand and does not give you an explicit pat on the back. Discovery, learning and rumination are your rewards.

Interesting, philosophically centred puzzle game with a relatively unique setting and some beautiful vistas. Puzzles can get very challenging - pleasantly so.

Probably better suited to a mobile game these days, but extremely pleasant and a fun way to work your way through calmness to eventual OCD-like anxiety.

A simple but mostly well executed puzzle game with an interesting story, a good level of variety and great soundtrack.