Genre: Point-and-click
Could probably afford to be a little shorter: not as many options as I wouldโve liked, yet it takes a while to get through. Great VO and cool story - not exactly the game I expected, but still good.
FMV investigation game in which one can become completely absorbed. A unique and compelling experience helped along by good writing and acting. Definitely worth a playthrough.
Charming little PI/detective noir visual novel point-n-click with a well executed, minimal aesthetic. Stellar soundtrack. Ultimately pretty straight forward, but not necessarily a bad thing.
Peter Molyneuxโ god complex materialises into a disappointment and eventual abandonware. Had promise, but sadly not much delivery.
An absolute classic and one of the best point-n-click adventure games of all time. A great remaster of Tim Schafer at his peak.
This game has its flaws; some of the quests are cheap & some of it feels drawn out or heavy-handed. Overall though, itโs a good time. A lot of care went into this, and it shows in charming art and VA.
Short, slow and memorable; Gone Home is somewhat overhyped, but important and well designed regardless. Best to go in absolutely blind.
A masterclass in narrative point and click adventure/exploration. KRZ is dripping in mood and aesthetic, but doesnโt sacrifice its core design which is truly captivating and thought provoking.
Really stupid. Really funny. Probably more appropriate as just a mobile game these days though.
An intriguing, nihilistic, funny and depressing paperwork simulator. A simple concept thoughtfully & creatively explored.
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