tldr videogame curation
melbourne, australia

Genre: Platform

Quite likely the best 3D platformer ever. The perfected, foundational movement is creatively explored and tested through several worlds brimming with ideas which constantly surprise and delight. Masterpiece.

While it’s not “the Dark Souls of platformers” (because that’s stupid), it is quite challenging and famously gorgeous. This is a true labor of love and is absolutely more than the sum of its parts.

Unassuming, difficult classic platformer - it’s not really a rogue-like, but there is certainly permadeath. There’s a charming physicality to the movement and combat, and it’s overall worth a play.

Technical niggles are easy to overlook when a game is this lovingly crafted, heart-warming and - at the time - unique. An absorbing and emotional triumph from Ueda and team. Masterpiece.

A spiritual successor to LIMBO, taking everything they’re good at and doing it better. Puzzles, art direction, sound design, environmental storytelling. INSIDE is dark, unexpected and brilliant.

A simple but mostly well executed puzzle game with an interesting story, a good level of variety and great soundtrack.

This game is really good even if̞̱̠͋̀͒ ̼̲͠͞ḭ̡͋̚ṫ̡͕̞̜̌͗̌ ̬̩͈̲̀̉̉̏b̛̥̪̑r͙͔̣͗͆̈ok̢̺̪̦̐͌̽̄ẻ̡̼͔̟́̔̊ ̯̫̍̅m̩͙̉̐ỷ̡ ̣͈͋̅b̠̼̀̿r̰̻͓̋̔̚a͖͚͌̏i̢̫̳͗̈́́n̢̼͙̒̈́̐ ͙̪̺̻̭̈̊͠͝͝ä͙̜͎̒̇ ̫̥̯̽̆͠b̙̣̣̽̾͢͜͝͡͝i̛̲̐ͅt̰͎͎͙͂̓̕͞.̑́̆

Fun (and funny) puzzle platformer perfect for couch co-op. Behemoth are at it again with their typically absurd and amusing narration and design.

Retro inspired rhythm game with lots of cute homages to other indies, challenging levels and a commitment to simplicity that today highlights what went wrong with the sequels.

An almost flawless explosion onto the scene by Jon Blow. Simple mechanics that grow increasingly complicated, making way for some challenging puzzles inside a beautiful and sombre world. Must play.