tldr videogame curation
melbourne, australia

Genre: Platform

The fundamental mechanic is clever and jaw-droppingly pulled off. The visuals are lovely, puzzles mostly fun, never too challenging and satisfying to complete. It doesn’t matter much, but the characters & story aren’t particularly memorable (unless you count some pretty cringey dialog). Overall a pleasant and worthwhile experience.

Creatively presented indie platformer with super fast, fluid and rewarding movement. The art direction and animations are unique and very well done. Bosses are great, difficulty spikes a bit oddly.

By all reports not a good PC port, but otherwise an impressive visual feast and surprisingly fun at least for a short period. I never got overly into the franchise, but this does a lot right and is quite charming.

An iOS classic - I spent hours on this back in the day. It’s simple but addictive. You likely have this to thank/blame for infinite runner games.

Go very fast and jump between trucks. Fun movement and a little bit of ‘easy to pick up, hard to master’. Potentially a bit light on content, but it’s cool for what it is.

I grew up on Commander Keen games and they’ll always have a special place in my heart.

Cool metroidvania with slick movement and a mildly puzzling world. Oftentimes feels a bit samey and a forgettable story drags it down a bit but there’s enough here to pick it up on sale.

A remnant of its time, when games-with-awkward-controls was a big thing. It’s fun though, if you can get into the silliness of it. Challenging but relatively short in a welcome way.

An often misunderstood game and a remarkable achievement from a tiny team led by someone with an uncompromising vision. The world does not care about you and you are not special. Sublime.

A clever concept well executed. Not a huge fan of the music and characters, but if you’re into rhythm games generally, this is a smart and engaging addition to the genre.