tldr videogame curation
melbourne, australia

Genre: Platform

Retro inspired rhythm game with lots of cute homages to other indies, challenging levels and a commitment to simplicity that today highlights what went wrong with the sequels.

An almost flawless explosion onto the scene by Jon Blow. Simple mechanics that grow increasingly complicated, making way for some challenging puzzles inside a beautiful and sombre world. Must play.

Genuinely beautiful visuals and music and an engaging enough story to distract from otherwise pretty standard turnbased RPG gameplay.

A simple but unique puzzle platformer which may seem gimmicky but is actually quite good, if a little buggy.

High skill-ceiling platformer that starts out easy and steadily ramps up. Controls are a bit slippery which can take some getting used to, but will be enjoyed by fans of competitive speed platforming.

The first and likely last masterpiece by Phil Fish. The amount of attention to detail and care that went into this game is crazy. A simple mechanic well explored and executed - a must play.

A tense 2D puzzle platformer with a gorgeous art style. LIMBO was one of the more inspirational indie games that changed the game at the time, and deserves a playthrough.