tldr videogame curation
melbourne, australia

Genre: Adventure

Your IRL blinking is a core mechanic of this game - very cool concept. That aside, this game is a cathartic and artistic journey and as often as it’s on sale, a real steal.

It’s a rhythm-based shooter which means you’ll have to be kinda-into the music, and be willing to concentrate that hard. Achieves what it sets out to, and from the trailer you’ll know if it’s for you.

Great art, character design and music. As a game and colouring book, it ranges from OK to kinda-fun. The story is the hero here, with great writing as you’d expect from this team. Cool little game.

The hint’s in the title: it’s a clawfishing game. Relaxing, short and chill - it’ll likely make you feeling a little nostalgic about nothing in particular.

I grew up on Commander Keen games and they’ll always have a special place in my heart.

Decent gunplay, great motorbike controls and good art are often overshadowed by the mundane, formulaic open-world fare and an underwhelming story. Bit of a shame because you can feel the passion here.

Seemingly simple concept, but executed basically to perfection: dodge discs. Gets challenging pretty quickly, and scoreboards push you to do better. Fun game.

It’s hard to not say “more of the same but a little less compelling”. Awesome art, music, VA and world design. A little let down by its story, at least compared to its predecessor, but still good.

A new vision for the franchise, retaining all the self-aware clichés and insufferable characterisation. Gameplay wise, silly & super fun. Bonkers atmosphere and world. Bosses are sometimes a letdown.

Roguelike classic. Awesome styling and tonnes of replayability. Lots of depth, enough RNG to keep you coming back, and cool secrets. Hard at first, but if you like roguelikes, you know the drill.