Genre: Adventure
Black Myth: Wukong is a crazy impressive, visually stunning action RPG rooted in Chinese mythology. It’s not a soulslike, and it’s not entirely a boss-rush either. Combat is fluid, satisfying, sometimes challenging. The enemy variety is wild, and the boss designs are compelling. The narrative is engaging, the overall atmosphere and world-building are captivating. Remarkable achievement for a studios first big game.
Mika and the Witch’s Mountain feels like a love letter to Ghibli and Wind Waker, with its whimsical world, light-hearted atmosphere and gameplay. As a rookie witch, you’ll deliver packages to quirky townsfolk, zipping around on your broom through the charming art style. It’s not without flaws, but being short and sweet, they’re relatively easy to overlook. The simplicity won’t be for everyone, but if you’re up for a cosy Sunday, definitely give it a go.
Creatures of Ava definitely has a lot of heart. There’s a vision here and evidently a lot of passion, but for me falls short with its uninspired gameplay and lack of polish. Despite a promising concept of evolving creatures in a dynamic world, the execution mostly feels clunky and repetitive. It’s great to look at though, and if you’re in need of a cosy game, it’s worth checking out.
A quirky romp through a surreal Yorkshire town, Thank Goodness You’re Here! is a funny and absurd little gem. Silly, authentic British humour, great voice acting and super clean art style carry the otherwise mostly-on-rails puzzling - which never feels tiresome. The characters are charmingly bizarre, the world is lovingly crafted, and there’s even a couple of nods to their previous game The Good Time Garden. Ripper game… or should I say, it’s reyt good!
Seemingly simple, but absolutely delightful and just as dense as it needs to be. Lead a group of adorable creatures through beautiful landscapes amongst its charming visuals and super chill soundtrack. The controls are simple, and the gameplay is engaging, making it perfect for a lazy - dare I say cosy - Sunday.
It’s another survival horror MMO set in a post-apocalyptic world infested with monstrous creatures! Once Human has something, though - the world is wonderfully creative and its crafting and base-building are intuitive and satisfying. Great visuals and an atmospheric setting, but it feels typically grindy and repetitive over time. Definitely worth checking out for fans of the genre.
SCHiM is a unique puzzler where you navigate exclusively on shadows while solving puzzles. Its minimalist design and core mechanics are fresh, progressing creatively. It’s a delightful and refreshing take - and at times has quite poignant moments - but it’s hard to not feel like it peaks quite early, despite it’s short playtime.
DROS is a puzzle-platformer blending exploration with relatively light challenge. You’ll control two characters with unique abilities, each with strengths and weaknesses. The art style is charming, but the gameplay can feel repetitive - it’s engaging up front, but may lack depth for some people. Casually, it’s a light and satisfying experience though.
HoYo’s latest gacha has all the tropes and systems you’d expect, this time in a retrofuture urban setting and excelling in presentation, fast-paced combat and quality-of-life improvements. The combat is fluid, satisfying and addictive (albeit never particularly challenging), the story isn’t the deepest but has its moments (even if the pacing could use some work), and the whole thing has great visual design, sound design and music. Smaller than Genshin, its minor flaws are easy to overlook if you’re willing to ignore or accept the predatory gacha foundation.
The First Descendant is an almost aggressively pedestrian looter shooter - neither exceptional nor terrible. It combines ideas well but is held back by shameless drive toward microtransactions and apparent lack of identity: part Destiny, part Warframe, lots of fanservice. While the visuals and cooperative systems are strong, its gunplay and movement feel pretty average, and overall inconsistent quality and monetisation model won’t appeal to everyone. Worth a quick go if you wanna turn your brain off for a while.