tldr videogame curation
melbourne, australia

Genre: Adventure

A masterclass in narrative point and click adventure/exploration. KRZ is dripping in mood and aesthetic, but doesn’t sacrifice its core design which is truly captivating and thought provoking.

A tense 2D puzzle platformer with a gorgeous art style. LIMBO was one of the more inspirational indie games that changed the game at the time, and deserves a playthrough.

Probably better suited to mobile, but still fun and has the trademark Tomorrow Corp worldbuilding and tone. Addictive, fun, and now a classic. Burn it all.

Really stupid. Really funny. Probably more appropriate as just a mobile game these days though.

Probably peak EA. For its time, a very unique and interesting take on what fast, first person games could be - but great controls and even better mapdesign seemingly stop it from aging at all.

Intriguing procedurally generated space puzzle game. Can be confusing and annoying at first & the actual puzzles can be underwhelming, but there’s something really interesting about the presentation.

Puzzle platformer with great atmosphere, design, music and interesting world. Original and creative usage of light and one of the hardest to remember how to spell titles.

An adorable puzzle platformer with co-op support (albeit requiring an independent save) with amazing visual & character design and an even better soundtrack.