tldr videogame curation
melbourne, australia

Genre: Adventure

An autorunner with a dash & slide attack. Some of the original charm is here, but the (very clever) effort that went into making an autorunner interesting doesn’t quite make up for what’s now missing.

A loving and faithful return to Boletaria, now rendered in spectacular modern tech. It’s clear to see FROM’s approach was unrefined back then, but it’s still a fantastic, brutal, important game.

What I assumed would just be a quick tech demo of the PS5 and its new controller tech turned out to be a really creative, passionate and fun jaunt through PlayStation’s history. Really cool.

If you can stick around long enough to see through the shameless BOTW clone, Genshin has its own somewhat charming personality, and pretty fun combat. Its F2P gacha model becomes restrictive unless you’re up for an insane grind or… becoming a whale.

Giant Sparrow’s PS3 game finally comes to PC! An immediately captivating start is followed by clever explorations of mechanics that make for a delightful game which doesnt outstay its welcome. Get it!

If you thought this IP was a strange fit for a Destiny-like, you’d be right. It’s OK when it works, but is mostly clumsy, confused, forced and buggy. Combat is OK, movement is clunky. Should be f2p.

Fresh & clever, Ring of Pain’s simplistic inputs bely its depth and difficulty. Absolutely stunning art, haunting music and great sound are underpinned by a fun and addictive gameplay loop. Love it.

Short but heartwarming narrative platformer with an interesting hook. Sadly, it’s not explored too much from a gameplay perspective, but the story is cute if a little heavy-handed towards the end.

Do you like organising and sorting things? Do you like cute art and low-pressure, low-stakes gameplay? If so, you’ll like this game. It’s simple but cheerful and charming. The co-op is great too.

It is a Far Cry game. You get what you expect. I’m bored of it and this does nothing to turn that around.