tldr videogame curation
melbourne, australia

Genre: Adventure

Beautiful and slightly mind-bending at times. Fantastic music, writing and VO. Controls can be a bit janky, and puzzles feel a bit directionless in the middle acts, but overall very, very good.

A unique & interesting take the genre, attempting to link the difficulty of wilderness, survival, adaption & even evolution with gameplay. The result is obtuse and at times painful, but I respect it.

If you like Katana Zero or Hotline Miami, but wished they were in 3d (and had grapping & wallrunning), you’ll love this. Challenging but not punishing, and very fun. Great to look at too.

Buggy & janky, but if anything it only adds to its humour and charm. You drive through eastern Europe with your uncle in an absolute jalopy. Like the car, sometimes this barely works - and it’s great.

A very fun and extremely beautiful metroidvania-like exploration/adventure game which somehow feels a little unrewarding at times. Co-op is a bit of fun but don’t expect it to be an ongoing staple.

Turn-based survival with an insanely cool aesthetic, atmosphere and tone. Foreboding and dread are everywhere, but the game somehow manages to balance with an air of charm, irreverence & humour.

A mesmerising, hyperactive, colourful and emotionally rich rhythm game - super cool. Great design overall and fantastic music to carry it all the way to the end. Artistic, honest and addictive.

I really want to like this because of it’s unique artstyle and cool people behind it, but it wasn’t working for me. Likely a me-problem, but controls and movement style felt more broken than fun.

Spiritfarer is overwhelmingly beautiful, cathartic and well put together. Manages its fun and relaxation with a genuine emotional depth. Incredibly impressive. Great art, music, writing, characters.

You are a frog detective. You make friends and solve a mystery. It’s very cute. (Just wish the transition animations were a bit quicker.)