Genre: Adventure
Neva is gorgeous to look at and… “fine”, but doesn’t quite meet the high standard set by GRIS. While its art style and sound design are captivating, the story and gameplay mostly feel a little derivative. The narrative lacks coherence, and a surprisingly simplistic theme is ultimately underwhelming. Combat and puzzles add variety but feel underdeveloped. Ultimately, Neva impresses aesthetically but lacks the thematic depth and compelling drive that made GRIS so good.
Sigh, it’s happened again. I love Metaphor: ReFantazio’s worldbuilding, atmosphere, cinematics, and a genuinely breathtaking UI, and I can see why it’s critically lauded. But, much like their other games, I just couldn’t get hooked for much the same reasons - laborious busywork and constant interruption to the actually-engaging parts of the gameplay. Outside its cutscenes, the world surprisingly feels oddly drab and empty (I often felt like I was in Pokémon Legends: Arceus), lacking the visual richness to match its ambitious themes. Despite admiring its vision, I sadly found it hard to stay engaged or connect deeply with its characters.
From Tom van den Boogaart of the Sokpop Collective, masters of short but often dense indie titles, Grunn may look tailor-made for gamedev Twitter gifs, but it’s… actually good! Beneath its quirky, relaxing gardening sim veneer lies a well-designed mystery with multiple paths, secrets, and great vibes.
Destiny: Rising has been officially announced. A free-to-play mobile RPG shooter, is set in the Destiny universe. Developed by NetEase Games, the creators of Diablo Immortal, with Bungie overseeing, it launches its closed alpha on November 1. Expect campaign missions, multiplayer modes, and both old and new characters in an alternate post-Dark Age timeline. Feels like a bit of an oof.
Squirrel with a Gun delivers a zAnY, sandboxy experience where you control a gun-toting squirrel causing chaos in a suburban neighbourhood. It’s got some clever platforming and puzzle mechanics, and for a short time is a light-hearted, fun gameplay loop. Its absurd premise is the selling point, and you’ll know if you’ll enjoy it after seeing like 10 seconds of any gameplay.
Caravan SandWitch is a relaxing, narrative-driven exploration game set in a post-apocalyptic world. You drive a van through vibrant, cel-shaded landscapes, helping communities and uncovering mysteries. While charming and hopeful, it can feel repetitive with its simple tasks and minimal environmental storytelling. The music and overall atmosphere are highlights though.
UFO 50 is a collection of 50 retro-style games from famed indie devs Mossmouth and friends, crossing a wide variety of genres. While each game is simple in design, they offer surprising depth and at times challenge - but more than anything, demonstrate a wild imagination and passion for game design. The nostalgic visuals, creative concepts, and sheer variety make it a fun, unique and inspiring experience.
Arco blends tactical RPG gameplay with a striking, South American-inspired art style. Its narrative is moody and compelling. Combat is unique, strategic and engaging. Lots of secrets and meaningful choices. Really, really cool game.
Take a look at another Alan Wake II expansion: Lake House, revealing fresh supernatural horrors. Set to launch in October.
The Plucky Squire is wildly a charming adventure that seamlessly transitions between 2D storybook worlds and 3D environments. Its vibrant art style and inventive mechanics make puzzle-solving a joy, carried along by the whimsical and engaging narrative. Can tell lots of heart and soul went into this one, and it makes for a delightful experience which doesn’t outstay its welcome.