Genre: Adventure
Pretty special game. Great art and music delivers a really unique concept. A good example of the strength of the medium, where gameplay is married to the narrative nicely. Super cool.
Everything about this seems like it should be amazing, but for me it somehow falls short and is less than the sum of its parts. Movement less slippery and combat more engaging would go a long way.
2.5D sidescrolling Kurosawa-inspired combat, which at times is challenging and rewarding but can also feel imprecise and frustrating. Excellent visuals and clever composition. Definitely worth a look.
Absolute gem and insane value. Despite its mechanical simplicity, Vampire Survivors allows for tonnes of variety and replayability. Fun, satisfying and addictive - stop reading and play it.
Sadly not able to play this on the Steamdeck it was designed for, but can imagine it’d be a fun little demo. Its nice seeing Valve having fun with their franchises & actually making stuff. Worth a go.
So masterfully crafted, creative, confident and bold that it immediately makes the rest of the openworld genre feel dated and uninspired. A landmark achievement and a very special game. Masterpiece.
The world and indeed all visuals are stunning, but at the end of the day the entire experience is hampered by its pedestrian and tired commitment to the conventional openworld formula. Love the production, don’t love the game.
Feels like a roguelite Borderlands. Starts slow but ramps up in difficulty nicely. Way more fun with friends. I wish combat had a bit more depths and more detailed stats, but it’s a nice little game.
Heaps of depth, lots of build variety. Graphics are good. Fans of the genre will like it. Debates about P2W are mostly definitional misunderstandings - it’s not really an issue. Really fun.
Looks great and has cool ideas, but overall its lack of depth and challenge left me pretty unengaged. Combat is kinda fun but somehow not particularly satisfying. Fans of the franchise will enjoy it.