Genre: Adventure
Somewhere between Journey and BOTW, but with a tighter and shorter focus. Great to look at, fun and satisfying to play. Could see it being repetitive and unrewarding for some, but its core is a nice.
You know what it is. Not as good as Odyssey, and that wasn’t particularly good either. They have to look at refocusing and reinventing the franchise at some point… right?
Cool game, but peaks early and feels like an explosion of ideas never quite came together. Great to look at and feels quite nice, but ultimately not particularly satisfying or compelling. Brief fun.
My worries for such a fundamental shift, turning Darkest Dungeon into a roguelite, are completely quashed. Its predecessors brutal, punishing heart is still here, inside an absolute masterclass in presentation.
See: 2018 Spider-Man. It’s more of the same - not a bad thing.
A fantastic potential (but-probably-not) conclusion for the Norse God of War reimagining. Stunning to look at, pretty well written, and driven along by beefy, satisfying combat. A bit on rails and unsurprising at times, but a cool game regardless.
An atmospherically unique experience with gorgeously disgusting Giger-eque art direction. I almost wish it stuck to walking & puzzles, because everything else just gets in the way. Short but good.
Visually stunning & a good step forward for the Quantic formula: multiple characters and branching narratives. The world is cool, but its thesis is a bit heavy-handed at times.
One of the best games of its generation and a shining example of how to do reboots creatively and exceedingly well. Great characters, story, combat and world. Super ambitious and pulls it all off.
For me, does relatively well to recapture the lightning in a bottle that was Subnautica. Super polished and great to look at. Compelling world to explore, lots to do. Definitely more fun with friends.