Company: Sony Interactive Entertainment
Naughty Dog have released Grounded II: Making The Last of Us Part II, a documentary exploring the game’s creation. The film, featuring Neil Druckmann, Halley Gross, Ashley Johnson, Troy Baker and a bunch of other Naughty Dogs, spans two hours. There’s a discussion about a potential Part III toward the end. 👀
As discovered by a sleuth on Reddit, and soon thereafter seemingly confirmed by a (since removed) tshirt store listing, Hideo Kojima is partnering with A24 on a live action Death Stranding film. Details about the adaptation remain undisclosed, but Kojima has previously stated that if this were to ever happen, he would be deeply involved in production. Absolutely no idea how this would work, and not super keen on it given how much of the point of the game - moreso than most, IMO - is… you know, the player interacting with it, but we’ll see! Update: Confirmation and more info has been provided by Kojima Productions.
A gorgeous and satisfying game, wherein - again - even just moving around feels terrific. Traversal additions are smart and fun, combat is still energetic and gratifying. The writing isn’t always great, and I wish I could speed up some sections, but overall an incredibly slick package which I honestly would have played for another coupla dozen hours.
Bryan Intihar previews the expanded NYC and ‘next-gen’ gameplay of Marvel’s Spider-Man 2, which is coming out October 20. Looks stunning, visually - and damn, that loading time (or lack thereof) on fast travel is unreal.
By all reports not a good PC port, but otherwise an impressive visual feast and surprisingly fun at least for a short period. I never got overly into the franchise, but this does a lot right and is quite charming.
Decent gunplay, great motorbike controls and good art are often overshadowed by the mundane, formulaic open-world fare and an underwhelming story. Bit of a shame because you can feel the passion here.
Extremely well put-together, heavily story-driven roguelite, doubly impressive as a studio debut. Great world, intuitive and satisfying combat, and noteworthy sound design. Good challenge & very fun.
See: 2018 Spider-Man. It’s more of the same - not a bad thing.
A fantastic potential (but-probably-not) conclusion for the Norse God of War reimagining. Stunning to look at, pretty well written, and driven along by beefy, satisfying combat. A bit on rails and unsurprising at times, but a cool game regardless.
Visually stunning & a good step forward for the Quantic formula: multiple characters and branching narratives. The world is cool, but its thesis is a bit heavy-handed at times.