Company: Rogue Factor
Hell Is Us is haunting, pretty clever, and not what I expected. Combat is simple, sometimes clunky, but that’s not the point - it’s about mystery, puzzles, and piecing together scraps of story in a war-torn world. The no-map, no-hand-holding design is immersive, and rewards patience. At its best, it’s unsettling and atmospheric. At its worst, it’s repetitive and meandering. Not for everyone, but if you crave exploration over combat, give it a look.