tldr videogame curation
melbourne, australia

Company: Bandai Namco Entertainment

So masterfully crafted, creative, confident and bold that it immediately makes the rest of the openworld genre feel dated and uninspired. A landmark achievement and a very special game. Masterpiece.

Significantly more polished and refined than its predecessor, but no less charming and creepy. Has frustrating moments, but overall a fantastic, memorable experience. Play the original first.

Potentially the best Fallout game. Potentially one of the best RPGs. Just play it.

Interesting roguelike with some cool ideas and nice art. If you really, really want to play more roguelikes, it’s worth a look, but could do with more content.

Ranges from OK to Pretty Bad. Movement is slippery, combat is floaty & clunky, lacking in impact. Boss design suffers from poor telegraphs and artificial difficulty. I couldn’t get into the art style.

Creepy 3D puzzle platformer with stellar art direction & eery atmosphere. Great environmental storytelling throughout the 5-8hrs playtime. Puzzles range from creative and rewarding to frustrating.

I had to install this and try to like it five times. I’m sure theres a good game somewhere among the dotted line GPS, braindead quests and interruptions at every turn, but I kinda can’t be bothered finding it.

A somewhat underwhelming remaster of one of the best videogames ever made. Not bad by any means, but probably deserved a full remake - if anything at all. If it’s the only copy you can get your hands on, it’s still incredible.

All of the learnings from DS through BB are here, and as a final instalment to the franchise is a remarkably rounded love letter to its fans. Almost certainly the most accessible Souls game.

Another soulslike with potential but not enough to stand on its own. People call this “clunky souls” but forget it was released before DS3, and that DS1/2 were also very slow.