tldr videogame curation
melbourne, australia

Technical niggles are easy to overlook when a game is this lovingly crafted, heart-warming and - at the time - unique. An absorbing and emotional triumph from Ueda and team. Masterpiece.

A spiritual successor to LIMBO, taking everything they’re good at and doing it better. Puzzles, art direction, sound design, environmental storytelling. INSIDE is dark, unexpected and brilliant.

At launch, fresh and exciting. A level of polish and characterisation not really seen in PVP-focused shooters before. Devolved a bit over time, seemingly driven by meta enforcement, unsure whether to target the pro or casual scene.

Thrilling combat punctuates a fun, well-told, gripping adventure. Naughty Dog throw down the gauntlet on set pieces, and deliver a wild ride through glorious vistas alongside great characters and writing.

Short but utterly brilliant. Go in blind, but be prepared for a very strange, funny and unique experience.

My favourite from the Frictional Games team. SOMA isn’t traditionally horrifying, but it’s full of dread and scary atmosphere. Brilliant and thought-provoking existential story.

SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT IS THE MOST INNOVATIVE SHOOTER I’VE PLAYED IN YEARS SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT SUPERHOT

Stupidly hilarious playdough physics based fun with friends.

A beautiful, puzzling and incredibly well crafted work of art. This game does not hold your hand and does not give you an explicit pat on the back. Discovery, learning and rumination are your rewards.