tldr videogame curation
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Bungie Creative Studios is moving to PlayStation Studios to support Sony’s live service games while continuing work on Destiny and Marathon. The transition follows layoffs at Bungie and integrates the team’s expertise into PlayStation, helping accelerate development of future live service titles.

Subnautica 2 has been announced and is set to enter early access in 2025. It introduces genetic modification for players to adapt alien DNA, new environments and creatures. This time around it’ll have 4-player online co-op, a feature which was cut from the original game. Check out the teaser.

Remedy Entertainment has announced FBC: Firebreak, a 3-player co-op FPS, coming in 2025. Set in the Federal Bureau of Control, players fight off a supernatural siege. Unexpected, but looks cool.

Destiny: Rising has been officially announced. A free-to-play mobile RPG shooter, is set in the Destiny universe. Developed by NetEase Games, the creators of Diablo Immortal, with Bungie overseeing, it launches its closed alpha on November 1. Expect campaign missions, multiplayer modes, and both old and new characters in an alternate post-Dark Age timeline. Feels like a bit of an oof.

Multiple new studios featuring former Disco Elysium devs and ZA/UM staff have been announced in quick succession. First came Longdue, with their “psychogeography RPG,” followed by Dark Math’s XXX Nightshift. The latest is SUMMER ETERNAL, describing themselves as an “art collective/RPG studio” with a socialist co-op org. structure. Notably though, Robert Kurvitz and Aleksander Rostov are absent from all projects, so it’s hard to know how much Disco magic will be in any of these.

The Golden Joystick Awards 2024 voting is now live, with Final Fantasy VII Rebirth and Astro Bot leading the nominations with five each. Helldivers 2 follows closely with four, while Balatro has three (letsgooo). Expectedly, fan favourites like Dragon’s Dogma 2, Wukong and the Elden Ring DLC are also up. Go over and getcha votes in.

Squirrel with a Gun delivers a zAnY, sandboxy experience where you control a gun-toting squirrel causing chaos in a suburban neighbourhood. It’s got some clever platforming and puzzle mechanics, and for a short time is a light-hearted, fun gameplay loop. Its absurd premise is the selling point, and you’ll know if you’ll enjoy it after seeing like 10 seconds of any gameplay.

Caravan SandWitch is a relaxing, narrative-driven exploration game set in a post-apocalyptic world. You drive a van through vibrant, cel-shaded landscapes, helping communities and uncovering mysteries. While charming and hopeful, it can feel repetitive with its simple tasks and minimal environmental storytelling. The music and overall atmosphere are highlights though.

Tiny Glade is a charming, stress-free diorama builder where creativity is not constrained by resources, farming, or survival. Its beautiful visuals and tactile building mechanics are impressively executed, making it feel cosy and satisfying. A great option for a relaxing Sunday.

KILL KNIGHT is a fast-paced, demanding, isometric shooter blending the brutality of DOOM with Crimsonland-like mechanics. Set in an eldritch hellscape dripping with vibes, its tight combat systems, rewarding progression, and striking visuals make it engaging, addictive and ultra cool.