A respectable idea (‘shooter souls’), but ultimately falls very short, feeling very derivative, clunky, repetitive and… just not very fun.
More of the same from the quality reboot trilogy. Unsurprisingly, this one steps up the visuals and adds a couple of mechanics, but is likely the weakest as far as plot goes. Still a good game though.
Almost overwhelmingly opaque and seemingly esoteric, but delivered in an intriguing package that invites more playtime if only to figure out what the hell is going on.
As far as Steam releases go, Dead Cells is GOTY 2018. Absolutely the most buttery smooth controls amongst its ilk, amazing music, challenging mechanics and immense innate replayability.
A masterpiece and one of, if not the best Game Boy releases. Way back when Pokémon was still fresh and everything involved was delightful and fun. I chose Squirtle.
A somewhat underwhelming remaster of one of the best videogames ever made. Not bad by any means, but probably deserved a full remake - if anything at all. If it’s the only copy you can get your hands on, it’s still incredible.
The iconic N64 classic. At the time it was almost too good to be true. Singleplayer was fun and engaging, but for a lot of people, it was all about the multiplayer (picking Oddjob was cheating btw).
The historic grandfather of 3D shooters, paving the way for a genre that would come to dominate the industry. I remember playing this with my brother, and he’d always make it harder by refusing to shoot the dogs.
A timeless masterpiece gets a modern, tasteful cosmetic uplift. Shadow of the Colossus is understated, beautiful, charming and inspired. It’s an adventure you’ll never forget - must play.
All of the learnings from DS through BB are here, and as a final instalment to the franchise is a remarkably rounded love letter to its fans. Almost certainly the most accessible Souls game.