tldr videogame curation
melbourne, australia

Explore the classics. These titles have either shaped the videogame landscape, or just left a lasting impression on me personally.

Who actually knows what defines a soulslike… Is it animation based combat? Stamina bars? Deep lore? Exploration? Corpse-running? Rolling? Either way, these are those games.

If you thought this IP was a strange fit for a Destiny-like, you’d be right. It’s OK when it works, but is mostly clumsy, confused, forced and buggy. Combat is OK, movement is clunky. Should be f2p.

Fresh & clever, Ring of Pain’s simplistic inputs bely its depth and difficulty. Absolutely stunning art, haunting music and great sound are underpinned by a fun and addictive gameplay loop. Love it.

Showcasing the unique and creative contributions of Australian game developers. ‘Ava gander at the world of fun and innovation from downunder, mate.

Short but heartwarming narrative platformer with an interesting hook. Sadly, it’s not explored too much from a gameplay perspective, but the story is cute if a little heavy-handed towards the end.

Do you like organising and sorting things? Do you like cute art and low-pressure, low-stakes gameplay? If so, you’ll like this game. It’s simple but cheerful and charming. The co-op is great too.

It’s wickedly fun, no doubt about it. Frenetic, insane combat like the one that came before it. But I can’t help but feel it’s a little too self-aware now, and may have edged into genuine cheese.

Certainly one of the most influential RPGs of its era. Some of its predecessors frustrations are still present, but almost everything is improved - indeed, the sheer amount to do is enormous.

Potentially the best Fallout game. Potentially one of the best RPGs. Just play it.