tldr videogame curation
melbourne, australia

Can’t blame them, but someone clearly loves Bloodborne. Thymesia is cool and like a lot of new soulslikes, has a bunch of neat ideas, but somehow feels like less than the sum of its parts. Decent.

A relatively short, and undeniably Tiny version of Darkest Dungeon. Could do with a bit of a QOL uplift, but still very fun and superb value for money. Cute, compelling strategy, and great music.

As mechanically experimental as it is visually. You’re a pizza delivery guy tryina infiltrate a nightclub. To do so, you’ll roll dice - lots of dice. Seemingly inspired by Disco Elysium in a lot of ways, which can only be a good thing. Really cool.

Max Payne DOOM Tony Hawk. Super fun; cool little setting and story, nice presentation, and makes you feel better than you probably are. Feels a bit weird at first but doesn’t take long to get used to.

Vampire Survivors + SNKRX. Really clever, solving some problems other games in neighbouring genres suffer from. Not a huge fan of the art and stuff, but it doesn’t really matter.

Hate the visual design, love the game. Scratches the Slay the Spire itch, but with its own compelling & distinct design. Very more-ish, just stick with it through the intense tutorial. Really cool.

A really fun balance of roguelike dungeon crawling and Animal Crossing colony sim inside a slick package of stunning art and great music. Bit buggy at launch, but still great and ripe for expansion.

Another take on the recent singleplayer semi-autobattler boom. Movement feels strange at first, but is interesting and doesn’t take long to get used to. Good value, but would love if it was longer.

Lovingly crafted and it shows - Stray is poetic and touching. Looks and sounds gorgeous, as well as providing a chuckle or two. Fantastic world building. Puzzles are simple but not mind-numbing. 🐈

Scrabble with a gamejam twist: you want to keep the board empty. Fun mechanics, cool visuals and music. Clever game.