It’s real! A24 and Alex Garland are making a live-action Elden Ring film with Bandai Namco. Details are scarce, but the world is obviously ripe for exploration, and Garland rules. Hopefully George R. R. Martin and Vaati are consulting!
Bungie’s Marathon is facing a crisis, with internal morale reportedly “in freefall” after revelations of major art plagiarism. The studio is scrambling to contain the fallout, but trust is shattered - and with player interest already fading, the future of the game is murky at best. Paul Tassi has a good, extended writeup.
It happened! I’ve had trouble getting into this type of game, but they’ve done it. Clair Obscur’s haunting beauty is very cleverly combined with slick turn-based combat, which is punched up with realtime mechanics like parrying and dodging. Diverse and satisfying buildcrafting, a great story, an intriguing world, compelling characters and excellent VA - and all atop an unforgettable soundtrack. It’s focused, emotional, confident, and it all works. A rare gem that proves a vision and creative freedom can trump budget and team size. Ripper game.
Revenge of the Savage Planet delivers vibrant, absurd comedic exploration across bizarre alien worlds; scan oddball creatures, gather resources, and metroidvania your way through areas with new abilities. A wild ride bursting with personality, which can also be played co-op. It stumbles in spots, but if its offbeat, slapstick charm is down your alley, there’s more than enough to hook you here.
Following the first game’s evocative Icelandic landscapes, Death Stranding 2: On The Beach looks to be heading to Australia! No spoilers here, but others’ early previews speak of a bold, surreal take on our backyard, language and uniquely local items - maybe Sam can hook up some nbn Fibre on his way. Can’t wait!
A serene and visually stunning photography sim offering exploration and artistry in equal measure. Photo-realistic worlds, authentic camera controls, and contemplative soundscapes capture the beauty of nature and feel of real photography. Occasional bugs and performance dips, but still a unique, soothing experience worth trying if the premise is at all your thing.
Rockstar have dropped a second GTA VI trailer, teasing more chaos in modern-day Vice City with duo Jason and Lucia. It’s our first new look in over a year, with the game set to launch May 26, 2026. They’ve also launched a website with a deeper look into some of the characters and locations. Can’t wait!
Analyst mauronl has shared Devolver Digital’s 2024 investor highlights, revealing lifetime revenue of their top ten major IPs. Aussie-made Cult of the Lamb leads the bunch with over $US90M! Devolver now plans to double down on hit IPs with sequels, DLC, and definitive editions, while shifting to smaller third-party budgets and developing for Switch 2 after strong success on the original.
I cannot overstate how much I love Blue Prince. It’s an absolute masterclass in design, and oozes thoughtful passion. Every mechanic interlocks with intent, it rewards curiosity without ever hand-holding, exquisitely links story and gameplay, and its puzzles are a seemingly endless cascade of satisfying eureka moments. Smart, stylish, deep - Blue Prince instantly joins the ranks of the best puzzle games of all-time. Go in blind, bring a notebook.
I’ll say it: it’s not bad. Shadows won’t win any gamedesign awards, but it’s fun. Looks gorgeous and actually tries a couple of bold things (for Ubisoft standards), but gets lost in its own systems and identity at times. Feels like a noble swing at evolving the series, but ends up more empty than inspired - it’s impossible to ignore how far behind this type of design is. Still, there’s fun to be had, beautiful visuals to behold, and I respect the effort.