tldr videogame curation
melbourne, australia

Valve’s Counter-Strike 2 is live. It replaces CS:GO on Steam, offering the “largest technical leap” in the series. Announced in March, CS2 overhauls almost every aspect of the game, with updated maps, dynamic smoke grenades, and precise “sub-tick updates.” This marks Valve’s fourth major release in the series, and CS:GO remains wildly popular, with a record 1.5 million concurrent Steam players.

As far as non-FromSoft soulslikes go, this is the real deal. It’s not doing anything revolutionary, but it has enough compelling new ideas, and a level of polish that elevates it beyond its otherwise decent contemporaries. It also commits so hard to Timothée Chalamet Pinocchio Bloodborne that you kind of forget how silly that actually is.

SAG-AFTRA members have voted 98.32% in favour to authorise a strike in the videogame industry. Companies targeted include Insomniac, Disney, WB, Epic Games, Activision, EA and more. Key issues on the table are fair pay, AI use, and employee safety. This does not mean an immediate strike - negotiations continue.

Minister for Communications Michelle Rowland has announced that Australia will raise age ratings for games with ‘gambling-like’ features, including loot boxes, in September 2024. Simulated gambling games will be R18+, while games with in-game purchases tied to chance will be rated M (recommended for 15+). These changes will affect releases from September 2024 onwards, not retroactively.

Really clever deduction point-n-click puzzler that has you deciphering languages across a pretty world for around seven hours. Not a new concept, but manages to strike a simple, satisfying balance between intuitive and challenging. Wish it didn’t give away so much sometimes, but still very cool.

Simple but charming & chaotic party game with warm, wonderful graphics and characters. Could have easily been a derivative Gang Beasts or Fall Guys clone, but its creative maps and modes quashes that immediately to forge a uniquely endearing identity of its own.

An interview with Bandai Namco EU CEO Arnaud Muller might hint that the upcoming Elden Ring DLC, Shadow of the Erdtree, is set “to release soon”. No release date has been provided - ‘soon’ could mean anything - and it might just be presumptuous phrasing by the author, but… let’s gooo!

Unity have attempted to apologise and walk back some of their recent ridiculous, disastrous changes. Personal plan remains free, no Runtime Fee for Unity Personal games, raised revenue limit to $200,000USD, and no more mandatory splash screen. Fee applies only to forthcoming 2024 LTS version, and you get to choose between 2.5% revshare or a calculated Runtime Fee. Broadly, devs are cautiously pleased by the changes, but in reality, the damage is done.

In an unassuming press release and a single tweet, Ubisoft announced that Tom Clancy’s The Division 3 is in the works; developed by Massive Entertainment, the original creators of The Division series. The Swedish studio, known more recently for Star Wars Outlaws and Avatar: Frontiers of Pandora, is currently assembling a team. Julian Gerighty, creative director of Star Wars Outlaws, now serves as the executive producer for The Division franchise.

In a bafflingly incompetent turn of events, emails and other internal documents were leaked as part of the ongoing Microsoft vs Federal Trade Commission (FTC) trial. One particularly interesting email reveals Phil Spencer’s desires to buy Nintendo (!) and/or Valve, among others - “getting Nintendo would be a career moment and I honestly believe a good move for both companies”, he wrote. Crazy.