tldr videogame curation
melbourne, australia

Journey Death Stranding, but Ueda. A wonderful, melancholic little adventure reflecting on nature and hardship. Striking visuals and pleasant audio encourage an ascent through towering landscapes and mysteries. I really like this pared back, focused DON’T NOD - cool game.

After two years of research and production, Fredrik Knudsen’s ‘Down the Rabbit Hole’ examining EVE Online is here. And it’s six hours. Six hours. EVE has over 20 years of community lore spanning the rise and fall of empires, espionage, piracy and everything in between - so settle in and enjoy this monumental documentary.

The studio behind Astroneer, System Era, are joining Devolver Digital as a first-party studio. The two share a history dating back nearly a decade. Astroneer will keep evolving with a roadmap spanning 2024 updates. Read System Era’s announcement here, and watch Devolver’s video here.

Following a successful launch, Lies of P director Ji Won Choi has confirmed plans for and showcased some art from forthcoming DLC. He also mentions some balance and QOL changes, a couple of which are huge improvements. Watch the full Director’s Letter here.

Everything from the first one has been energised and elevated to the next level. Fluid, engaging combat combined with smooth and expressive movement make for a challenging-but-rewarding loop through which you’ll happily die and reset… a lot. Some new mechanics are a little janky, and the story isn’t particularly gripping, but overall an exhilarating time that doesn’t outstay its welcome.

I wasn’t a huge fan of Alan Wake - and even less so of horror games in general - but this sequel is something else. Remedy have taken the entirety of their back catalogue and combined it all into a captivating and masterful nightmare. Probably the most graphically impressive game I’ve ever played, but its technical achievement would be hollow without the sublime art direction and sound design. The story is kooky but cool, even if the writing is a little overbearing at times. Absolutely love Remedy’s vision and ambition here - it won’t be for everyone, but IMO it’s a triumph.

Continuing an awful 2023 trend, Bungie sadly confirms staff layoffs across various departments, as well as delays for upcoming game Marathon and Destiny 2’s expansion, The Final Shape. Despite Sony’s $3.6 billion USD acquisition commitment, job security now appears uncertain, with ex-employees already sharing their concerns on social media.

Somehow, two years after it was first released, a silly little watermelon game captures the streamer zeitgeist. It’s simple but addictive, and for whatever reason is just as enjoyable to watch (or at least have on in the background) as it is to play. It’s also way cheaper than an actual watermelon, so give it a go.

A gorgeous and satisfying game, wherein - again - even just moving around feels terrific. Traversal additions are smart and fun, combat is still energetic and gratifying. The writing isn’t always great, and I wish I could speed up some sections, but overall an incredibly slick package which I honestly would have played for another coupla dozen hours.

The hint is in the name: this game (and Nintendo when they’re in this form) is indeed a wonder. Constantly surprising, funny, delightful, and endlessly creative. The best 2D Mario has been in a long time. Vibrant and refreshed, but still underpinned by decades of perfecting tight controls and a seemingly endless supply of not just ideas, but the talent to execute them. Love.