tldr videogame curation
melbourne, australia

The Alters starts as a base sim adventure but quickly becomes something heavier. You don’t just optimise workflows, you mediate between fractured selves while a deadline creeps closer. It’s definitely more narratively driven than deep simulation sandbox - it’s sparse but sharp. Presented wonderfully, well-paced and worth your time.

Kojima Productions showed off live gameplay for Death Stranding 2: On the Beach at a panel hosted by Geoff Keighley. There’s an absolute tonne covered, and lots of gameplay shown. Looks absolutely insane. DS2 is out June 26.

A Plague Tale returns with Resonance: A Plague Tale Legacy, a 2026 prequel set 15 years before Innocence. Play as young Sophia exploring mythic Minotaur’s Island in a shifting world of traps, puzzles, and danger. Cool.

Super Meat Boy lives on, now in 3D! Expect the same brutal, gory obstacle courses, now with depth. Launching 2026.

Game Freak (!) stunned at the Xbox Showcase with Beast of Reincarnation, a dark, post-apocalyptic action RPG set in a ruined Japan. Play as Emma, a cursed outcast, and her dog Koo as they battle beasts, forge strange powers, and “uncover what it means to be human”. Coming 2026. Intrigued to see what Game Freak can do that… isn’t Pokémon!

Grounded 2 was revealed, with Obsidian bringing back its shrunk-down survival in a bigger world, new threats, and buggy rides. Hits Game Preview next month.

Clockwork Revolution reemerged with a deeper look at its steampunk city, Avalon. InXile’s ambitious RPG still has no release date, but the new footage offers plenty to unpack for now.

There are No Ghosts at the Grand turned heads at the Xbox Showcase with its storybook art, talking cats, and creative FPS twists. Launching in 2026 - looks neat.

Owlcat Games, known for Pathfinder and Rogue Trader, have announced The Expanse: Osiris Reborn - a new story-driven RPG set during the early seasons of the TV series. Expect Mass Effect-style combat, choices, and everyone’s favourite - romance. Osiris Reborn launches “soon”.

First of all: it’s good. I’m always for happy FromSoft to try stuff, and this was a really interesting idea. If you’re relying on two multiplayer randoms, you may be in for a bad time - it can be a bit of a dice roll, but solo is absolutely doable. It’s hard to play this and not have thoughts of a FromSoft live-service game, and so long as it wouldn’t distract from their usual approach… I’d be kinda down for it! This is multiplayer Elden Ring with drips and drabs of content and mechanics from all over the From archive - it might not be what you want from them, but it’s really fun.